Peter Curry

Tell me about your studio and how it has grown from the last time that we spoke? Dinosaur Polo Club is still tiny. Still just the two of us full-time, with Jamie Churchman (@gromange) working a handful of...

Daniel Maslovsky

How long have you been making games? Craneballs was started 9 years ago by three friends, the team was growing with every game released, until we reached twenty team members in 2012, a number on...

Eugene Cone

How did your studio start? Everything started when I watched IGN video, where they were playing Doom with John Romero. John said that modern games are too slow, level-design is too linear and overall...

Peter Curry

How did the studio start? Robert and I have been working in game development for over a decade. We both worked at Sidhe Interactive (a game development studio in New Zealand) for a few years, before...

Patrik Liljecrantz

How did the studio start? Farrokh Games is my little home away from home. During the days I run medium sized game development studio, where I mostly work with product management. As a person with a...